Projects
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I have also developed a few board games to better understand the process of game design here is an example of my most successful and enjoyable one called Rift Shooters:
Rift Shooters
By: Kenny Burton
11/18/2016
One Liner
Rift Shooters is a board game about sophisticated death machines designed to destroy each other for sport, they have the ability to create rifts to travel to 1 of 4 planes of existence.
Mechanics
All players start on a different plane, the board will be laid out into four different areas of equal size to represent the planes these planes are divided into grids to determine shift locations. Players will play their turn simultaneously where they place down three cards of three different types of cards: Rift Cards, Movement Cards, and Attack Cards.
Rift Cards consist of a Single Shift card – which shifts you to an adjacent plane of your choosing and a Double Shift card – which shifts you to the plane opposite of you. When you shift you take the same grid location of your current position and match it to that of your destination in the other plane. Shifting on top of a player will destroy them and earn you a point, you cannot shift into a piece of cover.
Movement cards consist of a Boost Card, Strafe Card, and a Rotation Card. The Boost and Strafe cards can move you up to 5 spaces, boosting over a player will destroy them and gain you a point if two players boost into each other simultaneously they must roll a D6 to determine the winner.
Attack Cards give you the choice between the Fire Primary card and Fire Special card. The default primary weapon is your Assault Rifle other more powerful weapons will be littered throughout the arena as special pickups, they include: Laser Rifle, Rocket Launcher, and Sniper Rifle. The four weapons behave as followed: the Assault Rifle has half the range of a plane the laser rifle can travel the length of two planes the rest of the weapons travel the length of one plane, they all have a range cone where your character is facing that spreads out in front of it. The Laser Rifle can travel though cover and has a cool down of 3 turns, the Rocket Launcher explodes on target creating a 3x3 explosion, and the Sniper Rifle fires a projectile that can bounce off of walls if it doesn’t travel its full length. All of these weapons destroy the opponent in one attack card if you are destroyed with a special weapon equipped it will drop on that square for another opponent to pick up.
On top of the main three types there are also Mod Cards these are special modifications that make your weapons behave differently than they normally would they are applied directly to an Attack Card. These include: Bend Projectile which changes the direction of the projectile left or right halfway of its length at a 90 degree angle, Rift Shot which will make the projectile travel two planes beside you, Rift Bomb which creates a 5x5 explosion on the location you rift to, and lastly Rear Shot which will enable you to shoot behind you. Mod Cards can only be acquired by Mod Pickups in the arena, you can only carry one at a time and when you are destroyed you lose your Mod Card.
On top of the shifting mechanics to travel between planes there are also portals in each plane that you may also use to traverse the arenas these portals can be utilized with your weapon to shoot an opponent on another plane, a projectile cannot enter a portal on a diagonal path. If 10 turns have passed all players are shifted to a fifth plane where they cannot rift out of or respawn the last bot standing wins.
Game Flow
Players must use their ability to shift to navigate the four different playable planes to defeat their opponent. Each player starts on a different plane they have the choice to go for the more powerful pickups in their plane or shift to the opposing player’s plane. The first player to 5 points wins, shooting another player earns you a point as well as shifting or boosting into another player. When a player is defeated they will respawn to a spawn point of their choosing if another player is standing on top of a spawn point you spawn in it will destroy them and gain you a point, the game can be played by 2-4 players.
Rift Shooters
By: Kenny Burton
11/18/2016
One Liner
Rift Shooters is a board game about sophisticated death machines designed to destroy each other for sport, they have the ability to create rifts to travel to 1 of 4 planes of existence.
Mechanics
All players start on a different plane, the board will be laid out into four different areas of equal size to represent the planes these planes are divided into grids to determine shift locations. Players will play their turn simultaneously where they place down three cards of three different types of cards: Rift Cards, Movement Cards, and Attack Cards.
Rift Cards consist of a Single Shift card – which shifts you to an adjacent plane of your choosing and a Double Shift card – which shifts you to the plane opposite of you. When you shift you take the same grid location of your current position and match it to that of your destination in the other plane. Shifting on top of a player will destroy them and earn you a point, you cannot shift into a piece of cover.
Movement cards consist of a Boost Card, Strafe Card, and a Rotation Card. The Boost and Strafe cards can move you up to 5 spaces, boosting over a player will destroy them and gain you a point if two players boost into each other simultaneously they must roll a D6 to determine the winner.
Attack Cards give you the choice between the Fire Primary card and Fire Special card. The default primary weapon is your Assault Rifle other more powerful weapons will be littered throughout the arena as special pickups, they include: Laser Rifle, Rocket Launcher, and Sniper Rifle. The four weapons behave as followed: the Assault Rifle has half the range of a plane the laser rifle can travel the length of two planes the rest of the weapons travel the length of one plane, they all have a range cone where your character is facing that spreads out in front of it. The Laser Rifle can travel though cover and has a cool down of 3 turns, the Rocket Launcher explodes on target creating a 3x3 explosion, and the Sniper Rifle fires a projectile that can bounce off of walls if it doesn’t travel its full length. All of these weapons destroy the opponent in one attack card if you are destroyed with a special weapon equipped it will drop on that square for another opponent to pick up.
On top of the main three types there are also Mod Cards these are special modifications that make your weapons behave differently than they normally would they are applied directly to an Attack Card. These include: Bend Projectile which changes the direction of the projectile left or right halfway of its length at a 90 degree angle, Rift Shot which will make the projectile travel two planes beside you, Rift Bomb which creates a 5x5 explosion on the location you rift to, and lastly Rear Shot which will enable you to shoot behind you. Mod Cards can only be acquired by Mod Pickups in the arena, you can only carry one at a time and when you are destroyed you lose your Mod Card.
On top of the shifting mechanics to travel between planes there are also portals in each plane that you may also use to traverse the arenas these portals can be utilized with your weapon to shoot an opponent on another plane, a projectile cannot enter a portal on a diagonal path. If 10 turns have passed all players are shifted to a fifth plane where they cannot rift out of or respawn the last bot standing wins.
Game Flow
Players must use their ability to shift to navigate the four different playable planes to defeat their opponent. Each player starts on a different plane they have the choice to go for the more powerful pickups in their plane or shift to the opposing player’s plane. The first player to 5 points wins, shooting another player earns you a point as well as shifting or boosting into another player. When a player is defeated they will respawn to a spawn point of their choosing if another player is standing on top of a spawn point you spawn in it will destroy them and gain you a point, the game can be played by 2-4 players.